Category Archives: 30 in 45

30in45 – Hit a slow down

Apparently there is a limit to how long people can play games just about every other day before they get a little tired of it. We hit that wall in the last week. From Thursday, March 17th to today (Sunday, March 27th), we have played 6 games. We didn’t play anything for 3 nights. We just didn’t want to. The only reason we played a game on Wednesday was so we could get back into it. We did choose a card game that was fairly short and that we hadn’t played in a while.

Over all, the last ten days were a little lighter on games than usual, and the only reason our count is up to 6 is because we played one game 3 times this week (the short card game).

Friday, March 18th – Fury of Dracula
Adam: Hunters –>WIN
Jessica: Dracula

Session Review:
The point of this game is for the Hunters to track down Dracula and take him out. Dracula stays hidden as much as he can, and lays traps for the Hunters to try and slow them down.

It looked like a clear win for Dracula when one of his minions took out Dr. Seward about half way through the game. Adam was EVEN willing to concede a victory to Dracula.

Dracula, foolish, prideful vampire that he is, refused wanting to win for real. Well, in the end, the hunters were able to pull some FABULOUS cards that revealed Dracula’s location nearly every time he moved, and they were able to best him in combat.

Saturday, March 19th – Mansions of Madness

Adam: Investigators
Jessica: Keeper –> WIN

Session Review:
This scenario was kind of creepy in that Jessica used to be a school teacher and she was the one who got to play keeper of the school. It was AWESOME!

Our scenario began with a botched first clue from the keeper, and she gave up a round of her turns to try and make up, but it probably needed to be a couple. Once the investigators were on track, they swiftly dealt with the pair of witches that appeared in the Gallery.

The frustrating part of being keeper was that I couldn’t summon monsters, so the only things I could do TO the investigators was move them away from their goal by 1 space OR use my mythos cards. I did try to make good use of them, but I’m still learning the finer points of keeping.

In the end, a Hound of Tindalos appeared in the attic, and try and they might the investigators could not stop it’s exit from the building, and they were haunted by that sight for the rest of their miserably short lives.

Wednesday, March 23 – Race for the Galaxy
Adam: 36
Jessica: 36

Session Review:
WE TIED!! Jessica hadn’t played this game is quite some time, and it was amazing that she did as well as she did.

So, Adam went early on for the Rare Elements worlds and windfalls that could produce. Whereas, Jessica took a slower Alien route.

Adam ended up playing the twelve cards needs to end the game first, but Jessica had played the right cards to maker her 10 count.

In the end, it was 36 to 36.

Friday, March 25 – Race for the Galaxy (2 rounds)
Round One:
Adam: 36 –>WIN
Jessica: 23

Session Review:
Adam won this game. Jessica’s cards just weren’t working well for her. And she didn’t get any 6 card developments that would help her.

As a result, Adam won by a landslide.

We mostly just kept on playing the same phases as each other and realized we needed to be playing the advanced game which lets you choose two phases each.

Adam: 38 –>WIN
Jessica: 33

Session Review:
We used the Advanced Game play rules, which made for a much more interesting and speedy game.

Adam focused on getting a diversified production/consume cycle that he could milk for all it was worth. He ended up with an engine that would yield 6 victory points each turn and ran that into the ground until the end.

Jessica’s alien focus was quite valuable as well combined with a decent pile of victory points. In the end, though, it wasn’t quite enough, and Adam pulled out the win.

Saturday, March 26 – Mansions of Madness

Adam: Keeper –> WIN
Jessica: Jenny Barnes
Justin: Ashcan Pete
Jaidi: Kate Winthrop

Session Review:

We played the first scenario of the game, The Fall of the House of Lynch, the first one that we played when we got the game. This time, we played with a different objective which, according to the rules of the game, only the Keeper knows. In this playthrough, the mansion was the home of Walter Lynch. Edith (his wife) and he had lost their son some time ago, and Edith eventually passed away as well from the same disease. Walter has stricken with grief; as a result, he tried to contact his son through a seance which backlashed on him and drove him insane. A local company had a vested interest in Walter, so when he went missing, they hired some investigators to investigate his mansion.

Ashcan Pete (Justin), Kate Winthrop (Jaidi), and Jenny Barnes (Jessica) smelled some burnt food when they entered the mansion, so they headed to the kitchen to investigate. They found a clue, which were some footprints that led from the kitchen, to the foyer, up the stairs and down the hallway where some bedrooms were. Pete also found a silver key that could hopefully be used to open a lock somewhere else in the house. Kate and Jenny decided to hurry to follow the footprints, but Pete couldn’t resist poking around the pantry for some more items. Maybe he just wanted a late night snack? Either way, it cost him dearly because no sooner was he in that small room, but a maniac burst through the door, shattering it to splinters with his axe and attacked him!

Pete managed to fend him off and tried to escape back out through the kitchen, but the mysterious evil forces of the mansion made him walk right back into the pantry as if he had no will at all! The maniac still attempted to get him, but Pete eventually delivered the final blow with his guitar and killed the maniac. Meanwhile, Kate and Jenny had been hurrying up to the bedrooms to see where the footprints led. They found the master bedroom locked! They realized in horror that Pete still had the silver key that could unlock it and noticed that he had been separated from them for a while. Jenny hurried back while Kate explored the guest bedroom to find anything useful there.

Jenny found Pete with blood all over him standing at the foyer’s entrance, but he said he’d be fine, so they headed back up the stairs towards the hallway. Before they could leave the foyer, another maniac burst out and attacked! At the same time, a zombie lit on fire started wandering down the hallway, though he seemed a bit confused and distracted. Probably that whole burning thing.

While Kate had been left alone, the mansion broke her sanity just a little. She became paranoid of the other investigators and refused to be in the same room as them. She holed herself up the in the guest bedroom for a while, and it wasn’t until much later that she was able to pull herself together and find the others. Perplexed as to where Kate went, Jenny and Pete ran away from the maniac and snuck past the meandering zombie into the master bedroom. It never really seemed to be aware of their presence. After solving a puzzle in the bedroom, they found another clue! It was a journal entry of Walter’s about how in his grief over Edith, he buried her in the basement. Around that same time, they heard a scream from that general direction. They all ran as fast as they could, with Kate now being somewhat sane again, through the foyer and towards the basement. This was where they would find the last clue!

They evaded the still lingering maniac and flaming zombie as they rushed there. They arrived at the basement, and to their horror, the screaming they had heard was another zombie who was obviously Edith, raised from the dead! While Kate was dealing with the maniac and the flaming zombie and Jenny with Edith, Pete found the last clue in the basement which revealed that Walter was still alive and had raised Edith from the dead in his insanity. He showed up in the foyer and began to attack Jenny with his axe.

So there they were, surrounded by zombies, a maniac and Walter, and Jenny and Pete were nearly dead and insane from all they’d seen. Only Kate was in any sort of decent shape. The old house, having been subjected to such evil and being so decrepit, started to shudder as if to collapse. The monsters made quick work of Jenny, killing her. Pete just couldn’t take the horror anymore and committed suicide. Kate, all alone, spent the last few minutes of her life heroically attacking Walter while being clawed upon by the other monsters. It was to no avail and her sanity couldn’t hold up. Her mind broke until she was gibbering mess. At the last, it wasn’t the monsters who ended her life. The house finally collapsed into the ground, as if swallowed up, not only killing everyone and everything, but finally putting an end to Walter and his madness.



30in45 – We are on a roll…

hehe… get it? Gamers roll for everything? Well, I thought it was funny.

This week has been a great week for us, game wise. And in other ways too, but I’ll have to write another post about our goings on.

Thursday, March 10 – Thurn and Taxis

Adam (yellow): 28 <–Win
Jessica (red): 22

Session Review:
The point of this game is to establish postal routes across what is now the area of Germany, Austria, Sweden, and Poland. And it can be rather challenging when the city card you need just aren’t appearing. While I normally enjoy this game, I was had a REALLY frustrating game, but it was a very well played game for Adam.
He managed to get 3 of the territories nearly complete and they only needed 1 more house each to finish them. THEN he pulled out a route that allowed him to put a house on each of those cities!! And he got tons of points from that, which lead to some despair on my side. I knew I had lost at that point, so it was hard for her to finish out the game. I did, and I didn’t end up losing as badly as I thought I was going to, but it’s hard to going through a losing streak.

Saturday, March 12 – Arkham Horror with the Dunwich Horror Expansion

Investigators (Adam and Jessica): WIN!!
Adam: Bob Jenkins and Jim Culver
Jessica: Jenny Barnes and Kate Winthrop

Session Review:
This is one of our VERY favorite games to play. For a while, we avoided the Dunwich expansion, and now we wish we had played more with it. I think we had a bad experience playing with it using only 2 investigators instead of 4. Anyway, the point of Arkham Horror is for the investigators to go around Arkham gathering clues and fighting monsters that are being released into the city. We are trying to prevent the Great Old One who is stirring from waking up and coming to Arkham and taking over the world. We can win in 1 of 3 ways.

  1. 1) Closing all the Gates (to other worlds) in Arkham so there are none on the board.
  2. 2) Sealing the specified number of Gates
  3. 3) Defeating the Great Old One once they have woken and come to Arkham

For this session, our Great Old One was Hastur, the Yellow King. The effect Hastur has on the game is he makes it harder to seal gates. It takes 8 clue tokens instead of the normal 5. AH!! So that pretty much rules out winning by sealing gates.

For us, the gates just kept coming and we kept getting delayed in places. ESPECIALLY poor Adam. His investigator Jim Culver got arrested in the Dunwich train station. Then he sent Bob Jenkins to trade some weapons and stuff in the police station. During his encounter at the police station, Bob accidentally got locked into a jail cell and delayed. TWICE in a row! The time he finally got out, he was forced to give up all his weapons!! Grrr… talk about a game changer.

We ended this game with Hastur appearing in Arkham and battling it out with us. Lucky for us, we were able to win the battle against the Yellow King. We did have to sacrifice 3 of the investigators, but we did save Arkham!

Monday, March 14 – Mansions of Madness

Adam (Keeper): WIN
Jessica (Investigators): not win…

Session Review:
In this scenario, one of Jessica’s characters, Jenny Barnes, had a uncle that had dabbled in the occult, but he was now supposedly dead. She inherited his “mansion” which was ultimately a hodge-podge mix of unfinished buildings scattered about the property.

What she didn’t know was that her uncle was still alive in the caves below the property, raising up dead zombies to retrieve tissue samples from his niece. He was performing a ritual to make himself immortal and needed the blood of his kin.

Jenny and her friend gathered clues from around the property that indicated something was afoot, but before she could discover her uncle after entering an underground passage, a horde of zombies forced them back to the surface. Before they could figure out their next move, the entire property started catching on fire from an untended campfire. They had no choice but to go back underground.

With great courage, Jenny ran through the zombies in an effort to get behind the final locked door. Right as she made it in, she saw uncle Artimus finish his ritual. It took all the life force from Jenny and transferred it into him, extending his life indefinitely.

What an inheritance, sheesh!

Tuesday, March 15 – Stone Age
Stone Age
Adam (yellow): 175 <-win
Jessica (blue): 165

Session Review:
This is a game sort of similar to Catan, but much shorter, and much better! It involves players vying for resources (wood, stone, gold, brick) to pay for civilization cards and building huts. You also have to worry about keeping your workers fed.

It was yet ANOTHER really close game! Adam didn’t have much of a card strategy, but he built 8 (!) huts. Jessica had a nice set of unique cards as well as bonus cards, but it put her just shy (by 10 points or so) in the end.

Also, remember to ready your tools each new round! Sorry, inside joke.

Wednesday, March 16 – Dungeon Lords
Dungeon Lords
Adam (yellow): 4
Jessica (red): 11 <–WIN!!

Session Review:
That's right. You all see it. I won one. Adam being the gracious husband let me be REALLY happy about winning and celebrate. 🙂 Thanks, honey.

On to the game, Dungeon Lords is about trying to build the biggest, badest, scariest dungeon around. So you try to fill it with horrible monsters and traps that allow you (the dungeon lord) to take the adventurers brave enough to venture into your dungeon captive.

Adam's dungeon faired better in the first year than mine did. He was able to capture all three of his adventurers while only having 1 of his rooms/tunnels conquered. I didn't do so well. I only was able to capture 2 adventurers and had 4 rooms conquered before that pesky third adventurer ran out screaming and drooling into the night.

The second year, I was able to only have 1 room conquered before I captured all 3 adventurers. I was a little better prepared this time. Adam had a harder time of it, and he had 2 rooms conquered before capturing his adventurers.

When scoring, all my crazy building paid off for me, and it allowed me to get the extra titles I need to claim victory. 🙂 Good game.


30in45 – More Games

It’s been a week since our last post, and we’ve played more games. We got a few new games too. Actually, we’ve gotten 3 new games since last Thursday. On Friday, we got our package of 2 games that we ordered a few weeks ago, Mansions of Madness and Small World. Those are the games that we’ll start with.

There was a lot of anticipation for getting Mansions of Madness, and as a result we played it a couple of days in a row.

Friday, March 4 – Mansions of Madness
Adam: Keeper
Jessica: Investigators ( <- WIN

Session Review:
Jessica played two investigators in The Fall of the House of Lynch scenario. All event cards came out before Adam's monster could get to the front door to escape. All were swallowed up in the house but we'll assume one of Jessica's investigators made it out because she was in the foyer in the end.

Saturday, March 5: Mansions of Madness
Adam: Investigators -> WIN
Jessica: Keeper

Session Review:
Adam played the investigators in the Inner Sanctum scenario. Adam inadvertently set a fire in the chapel by botching a spell, and prevented Jessica from getting enough cultists gathered to release her monster soon enough to be around for the necessary number of rounds. Curse you botched spell!!

Sunday, March 6: Small World
Small World
Adam: 90
Jessica: 89

Session Review:
How is it I keep losing by ONE!! I didn’t play a dragon that my race could have play one time, and look what happened. I lost! Adam calls it a tie since it wasn’t a landslide win on one side or the other. Grrr…

Tuesday, March 8: Pandemic
Results: Round 1
Adam and Jessica: LOST

Session Review:
We decided to play Legendary instead of hard. It really does make a difference in difficulty. A disease got out of control in Europe. We had one disease cured, and we were ready to cure two more diseases when we got another epidemic card. This caused several cities in Europe to cascade outbreak. And the world succumbed to disease and there was nothing we could do.

Tuesday, March 8: Pandemic
Results: Round 2
Adam and Jessica: LOST

Session Review:
We decided to give it another try. And basically the EXACT same thing happened. A disease in Europe ran rampant. We were about to two diseases when an epidemic card caused 3 or 4 cities to daisy chain outbreak and we lost, again…

Wednesday, March 9: Carcassone w/ Bridges, Castles, and Bazaars

Adam: 114 <-WIN
Jessica: 111

Session Review:
It was a battle over a farm. We kept linking farms together to try and out do the other with the number of guys on it. We ended up tying for the largest farm, and we had to share the points for it. If I would have scored points for a loop I made of road I would have won by 1!!! DAH!!!!


30in45 – A New Challenge

On Friday, February 25 Adam and I began a new challenge. As most people know, we LOVE board games. And if you didn’t know, now you do. 🙂 We have quite the little collection being built up, and we realized we didn’t play some of our games nearly often enough. We’re doing something about that now. We have challenged ourselves to play 30 games in 45 days.

We were thinking of doing 30 in 30, which sounds cooler but our life tends to get in the way quite often. So, we gave ourselves a little bit of slack. Some days it just doesn’t work to play a game. So, let me catch you up on what’s gone on so far.

Friday, February 25: Endeavor

Adam (red): 61 <-win
Jessica(purple): 60

Session Review:
It was a really close game. There were only a few potentially anger stirring wars for cities. Adam did observe that it is wise to "never get involved in a land war in Asia." At least he wasn't going in against a Sicilian when death was on the line. …hehe…

Sunday, February 27: The Lord of the Rings Board Game
Adam (Sam) and Jessica (Frodo): 60 (the final spot), but lost.

Session Review:
Both Sam and Frodo made it through Moria and Helm’s Deep doing fairly well. When we came to Shelob’s Lair we made it all the way through, but Frodo didn’t have enough life tokens, and ended up moving into Sauron’s spot on the evil scale. Fortunately, he passed the ring to Sam before he was taken. Sam took the ring all the way through the fires of Mordor only to fail to cast it into mount dome, because he took was forced to move onto Sauron’s spot before he could cast the ring in.

It was probably more fun not winning this game (this time). It was so much more dramatic and involving to play this way.

Tuesday, March 1: The Call of Cthulhu: The Card Game

Adam (Shub-Niggurath/Syndicate): Win
Jessica (Hastur/Yog-Sothoth): Lost

Session Review:
This was a difficult session for us. Jessica ended being really upset with Adam because of some rule arguments that could have been resolved better. In the end, we decided that part of the fact that we didn’t really enjoy this session was the fact that we didn’t have a thorough grasp of the order of play. So, we now have some “cheat” sheets to help remind us of the order of play. And we have decided to play it in such a way that we will establish a nice pattern, and perhaps avoid some mean feelings. On a personal note, Jessica wants it know that this was the first time that Adam won this game. Lest you think that she always loses. She just hasn’t been having a good run in the last few days. 🙂

Wednesday, March 2: Last Night on Earth
Adam/Brian (Heroes): WIN
Jessica/Shanna (Zombies): LOSS

Session Review:
We don’t get to play with friends to often, and were SO excited that Brian and Shanna are willing to put up with our weird games and play with us anyway. Thanks guys!! We played the beginner scenario called Die, Zombies! Die! The heroes had to kill 15 Zombies to win. The zombies had to kill 2 Heroes (which is harder to do than than to kill us) or last all 15 rounds to win.

Last Night on Earth is always fun (I think, but I seem to have a penchant for zombie games…), but it is more fun when you have some one to conspire with you. I thoroughly enjoy playing on the Zombie side, even if we did lose, with a buddy. We didn’t draw some of the cards that would help us move and spawn more, which would have helped us. Adam got a bunch of lucky draws and really got his characters set up to kill Zombies. It was unfortunate that we couldn’t deprive him of some of those, but that’s just the luck of the draw.